Dead or Alive did it two year earlier in ‘96.
Lara Croft’s triangular titties jiggled, but I think that was just because of how shit was rendered on the PS1. Everything jiggled.
I remember some fighting game on the PlayStation where you could deactivate the bounce. Around 96 I guess.
Yup. There were “age” sliders on DoA 1 and 2 that only affected the amount of bounce. lol
I don’t think that’s correct, but I don’t know enough about the history of tiddy physics in games. Pretty sure SNK was on the ground floor with Fatal Fury 2.
That’s a cool video, but my point still stands. Fatal Fury 2 was released in 1992. And Dead or Alive was also released before half life.
If there were tags on lemmy, I want to tag you “jiggle boobs historian”
If you use boost for Lemmy, you could do exactly that
At first I was not ok with this. Now I kinda want it on my tombstone.
That was really cool! There was a lot of trivia in that video I never knew about.
Like how the assassins don’t throw grenades if you’re not looking at them.
But…. Why? They moved too fast to notice!
Because game developers are also humans
That’s how you can tell them and devops apart.
A real cultured man would NEVER miss the jiggle physics
I prefer boneless.
DEADASS
🅱️oneless tiddies