• ArghZombies@lemmy.world
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    10 months ago

    I remember waiting a month at a time hoping to see a hint for whatever game I was stuck on, only for it not to be featured - or perhaps even worse; to see a hint for that very game but one I’d already figured out myself! Urgh! Gaming in the 80s / 90s was a challenging affair!

    This article also skips over the other option we had back then - premium rate phone numbers that…slowly… read …out …some …barely …relevant …facts …about …the … game …at …£1 …a …minute …with …maybe …the …hint …you …wanted …after …costing …your …parents …a …£12 …phonebill.

  • sylver_dragon@lemmy.world
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    10 months ago

    I remember the hint books for Sierra’s games (e.g. King’s Quest). Each hint would be a question or sentence with multiple boxes underneath. The boxes were blank and you used a special highlighter pen to reveal the content of the box, with each subsequent box being more and more specific. It was an interesting way to get hints.