- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
I am new to Rust, and have always been interested in how games were made. But man I’ve got to say that just ready the bevy book has been pretty fun. I am looking at all the examples in the repo. I wanna here others perspective on bevy, or Rust game development in general!
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Theres a community for it over at [email protected] for anyone interested in it :)
Rust gamedev certainty isn’t easy, but it is fun. Bevy doesn’t have a visual editor like Unity does, which makes it way harder to use. But because it’s not bound to any software like that it makes the engine very flexible. Personally, I like Bevy
It’s getting an editor eventually. Still early in development