Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 21 days agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square70fedilinkarrow-up1120arrow-down10
arrow-up1120arrow-down1external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 21 days agomessage-square70fedilink
minus-squaredino@discuss.tchncs.delinkfedilinkEnglisharrow-up2·19 days agoHuh? I didn’t read the article, but your comment makes no sense? Only if you misunderstood “the world is ending” as the realworld, I guess…scratches head
Huh? I didn’t read the article, but your comment makes no sense? Only if you misunderstood “the world is ending” as the realworld, I guess…scratches head