• 0 Posts
  • 15 Comments
Joined 1 year ago
cake
Cake day: July 4th, 2023

help-circle


  • Incremental games are a bit of an “I know it when I see it” grouping, but two typical characteristics are progression systems nested within each other and game loops that start simple but “flower” into a number of more detailed and mutually interacting ones over the course of play.
    Universal Paperclips is a nice example, casting you as a newly built AI with the goal of making as many paperclips as you can. You start out able to make paperclips and sell them to humans for funds you can then use to invest in more capabilities. You work on building trust with the humans so they’ll let you do more things, and on making more clips faster, and there is a lot of escalation from these humble beginnings. Some other good ones are Cookie Clicker and, if you’re into programming puzzles, Bitburner.












  • That phrasing refers to a very broad set of movements and individuals. The usual core beliefs are:

    • Legislation in their jurisdiction and the government’s authority to enforce it is in some way defective.
    • People in their jurisdiction can opt out of laws and government, and live only under “natural law”.
    • People have to perform a set of legal procedures (spells, effectively) in order to achieve that.

    Exactly why and how law/government authority is defective, how they understand natural law, what the spells are that they have to cast - all of these are extremely variable both between jurisdictions and between individuals.
    Primarily it’s a set of grifters charging money for courses and materials to learn about these beliefs from whoever they can convince. Sometimes, as in Germany, it’s a group of neo-Nazis plotting to reinstate the Kaiser.

    You might enjoy münecat’s longer form explanation.