Having fun? When you gave us $80, that gave you access to the shit version of our game which makes you nothing but a lowly boatswain. If you actually wanted the “Full Game” you need to cough up the whole $120, bucko. Also we have a Battle Pass, that lets you speed through it like a Pirate Boss through if you go Premium.
I don’t, I stopped buying AAA games a long time ago. I stopped buying a lot of games in general, because this kind of greed and enshittification has sucked a lot of joy out of something that I used to enjoy. But that isn’t a fix for the problem.
A relative handful of boycots won’t do much in the face of manufactured demand and market dominance.
Just stop buying games is essentially the “don’t like it, leave it” argument. And if you simply leave quietly, little changes. This is a discussion that should be had, and not just about games. This business model is bad for consumers, it’s pervasive across many industries, and far too many people just swallow the bullshit most corps spew about it’s supposed advantages.
These issues need to be pointed out, this needs to be a subject of public discourse. It should remain in the public eye until consumer rights are respected. It’s not about just not buying games, we should be pushing for better options.
Game consumers have little say now that it has gone mainstream. “Normies” are content buying the latest, hottest games and dropping them for the next latest, hottest games in an endless loop. It’s disappointing to witness and I’m not even a gamer.
Games generally shipped in a completed state because you couldn’t release some broken, unfinished garbage and just patch it later. DLC used to be expansions for half the price of the original and included a lot more than just gun skins and keychains.
Someone has clearly forgotten the Video game crash of 1983. Where games weren’t shipped in finished states and they just didn’t fix it. At least now they can attempt to patch and fix the games.
You get automatic patches, DLC support long after release, etc. though.
Like the old model wasn’t perfect either.
Just don’t buy AAA games that insist on their own launchers, DRM and anti-cheat, etc.
Having fun? When you gave us $80, that gave you access to the shit version of our game which makes you nothing but a lowly boatswain. If you actually wanted the “Full Game” you need to cough up the whole $120, bucko. Also we have a Battle Pass, that lets you speed through it like a Pirate Boss through if you go Premium.
Long Live Piracy!
I said don’t buy AAA games, so of course don’t buy AAAA games ;)
I don’t, I stopped buying AAA games a long time ago. I stopped buying a lot of games in general, because this kind of greed and enshittification has sucked a lot of joy out of something that I used to enjoy. But that isn’t a fix for the problem.
A relative handful of boycots won’t do much in the face of manufactured demand and market dominance.
Just stop buying games is essentially the “don’t like it, leave it” argument. And if you simply leave quietly, little changes. This is a discussion that should be had, and not just about games. This business model is bad for consumers, it’s pervasive across many industries, and far too many people just swallow the bullshit most corps spew about it’s supposed advantages.
These issues need to be pointed out, this needs to be a subject of public discourse. It should remain in the public eye until consumer rights are respected. It’s not about just not buying games, we should be pushing for better options.
Game consumers have little say now that it has gone mainstream. “Normies” are content buying the latest, hottest games and dropping them for the next latest, hottest games in an endless loop. It’s disappointing to witness and I’m not even a gamer.
Games generally shipped in a completed state because you couldn’t release some broken, unfinished garbage and just patch it later. DLC used to be expansions for half the price of the original and included a lot more than just gun skins and keychains.
Someone has clearly forgotten the Video game crash of 1983. Where games weren’t shipped in finished states and they just didn’t fix it. At least now they can attempt to patch and fix the games.