- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Are nintendo roms pretty much always going to be publicly preserved and seeded?
Yes. And quite possibly even harder just out of spite.
Excellent 🫱🫲
Is there any way to turn off Yuzu auto-update? I don’t want my computer connecting to a website that Nintendo now owns every time I boot up Yuzu.
Edit the computer hosts file to resolve yuzu-emu.org to 0.0.0.0 or 127.0.0.1? That will stop it from connecting, at least.
Good point. I added yuzu-emu.org and all its subdomains to my custom blocklist in adguard for now. Alternatively you can put yuzu-emu.org, api.yuzu-emu.org and profile.yuzu-emu.org on your host file to block them.
Assuming you’re using Windows: https://www.howtogeek.com/784196/how-to-edit-the-hosts-file-on-windows-10-or-11/
Point its domain at 127.0.0.1.
You can do the same on Linux by editing
/etc/hosts
Well, I think I now need to dowload this.
You can’t officially download it anymore. If you’re familiar with compiling things, there are backup forks everywhere, though.
I’m really on the fence now on buying a console in the future. I’ve always bought the latest iteration and multiple games from Nintendo.
But they are turning into some lawyered slimy multi billion corporation feeding the orphan crushing machine.
If they don’t operate with ethics, then neither should I.
deleted by creator
turning into
Just FYI, Nintendo has always behaved this way. You can find stories about Nintendo suing and shutting down rom distributors for as long as roms have existed. They’ve also completely shut down several fan-made Pokémon games and tried going after rom hackers. They’ve also had a very long history of keeping their IPs completely exclusive to their platform and of reselling the same game on multiple platforms instead of allowing for backwards compatibility.
I just made this decision and ended up getting an EM780, it’s a gaming APU PC that fits in the palm of your hand and uses an improved version of the chip in the steam deck.
It’s so cute!
Nintendo has ALWAYS aggressively pursued IP infringement, it’s not out of greed but rather that if they don’t, Japanese IP law means they might lose the exclusive rights.
Anyone part of the oldschool emulation scene knows this. This isn’t a new thing, and its not them being slimy.
That’s nuts.
No, it’s a citrus fruit.
Uh…
Damn, I modded my Switch JUST in time! Thanks for giving me the motivation, Nintendo!
Wait Yuzu were behind all the other tools?? Surely that was other people?
Pretty sure they’re all by other people. Maybe they were hosting copies on their own server or something? Possibly they were just using them for Yuzu development.
The team behind Yuzu is different from ReSwitched and Atmosphere, so you were fine either way.
This just means Yuzu agrees to delete their copies of the tools they used and send Nintendo their hacked Switch consoles (probably to be destroyed).
Although the fact that these programs were named means that Nintendo’s Eye of Sauron is on them - the extra attention makes me nervous. I definitely would have modded it this weekend if I hadn’t already decided to last weekend.
There is no world where these tools exists and Nintendo does not know them. It’s not some deep darknet secret lore hidden behind seven-VPN. Anything that happens online about emulation, all the company knows it exists and how it works. The threat never goes away.
I know, but there’s a difference between “knows they exist” and “is naming them in legal documentation”.
Good point.
Of these, I would only really be concerned about nxDumpTool, nxDumpFuse, and Lockpick_RCM as possible to come after using the same strategy, though. And even then, Lockpick_RCM was already taken down and mass redistributed.
It’s not illegal to modify the hardware you own, and the rest of those aren’t directly interacting with Nintendo’s DRM-protected software. The only one that they could arguably go after is Atmosphère, but SciresM has held a very strong public pro-homebrew and anti-piracy stance which makes it extremely hard for Nintendo to argue that it’s primary purpose is DRM circumvention.
I plan on making offline archives of Hekate and Atmosphère at some point, in either case.
I did not… 😭
I imagine you’ll still be able to do so for a while, if not forever. But probably worth doing it sooner rather than later if you’re interested, just in case! Modding it has nothing to do with Yuzu, so I’m not sure why these other programs are involved.
Now that yuzu is gone they’re going to be rolling in theoretical money.
Of course it’s selfish bullshit with these assholes… They could try to buy one of these programs, or hire the devs so maybe they could (checks notes) offer games to PC players that pirate them because we refuse to buy multiple hundred dollar consoles for one goddamn game.
But why do that? You could just get a one time payment and then do it all again when the next emulator comes along… Assholes
If these guys were making money off their emulator then it’s not surprising in the least that Nintendo gutted them.
Three trick to being a parasite is that you can’t attract the hosts attention in any way. If you start eating the hosts food they goanna swat you.
What kinda fucken bootlicky head-ass take is that?
It’s how legality in regards to something like emulators works. Emulation is not illegal, but profiteering from games being ripped and played without a legal license is. Which Yuzu did.
No, that’s also not how it works. Reverse engineering and making a profit from your clone is legal. Breaking DRM for compatibility reasons is in fact exempted and legal too. Nintendos argument is that they broke DRM for piracy, but the tools can still be legal and legal precedence supports that
It’s just how the world works mate. Call me names all you like but any company is going to sue you if you start making money off their IP.
Not really. I run a smaller emulation project (based out of Canadak and have paid my fair share in preemptive lawyers who have all told me despite taking literally zero donations, the not for profit I set up can be can be sued for $$$ per player/download I get
Yeah but you don’t have money to sue for
Yeah in that case they could shut you down, but they couldn’t sue you for recompensation.
Well yeah but the existence of a not-for-profit means that there’s some kind of benefit being provided to some class of people. If someone elses IP is involved in that and you’re not paying for it then they might give you a cease and desist even if there’s no money.
What you said is simply completely untrue
I don’t care very much. You’re the one telling the story but not providing any information.
The existence of a not-for-profit implies there’s some value somewhere. If there’s no value then you don’t need the structure.
Tell any lawyer or CPA that you have a not-for-profit involved in intellectual property infringement and they will tell you the NFP is liable on that basis.
Thanks again for your inaccurate comment. I’m not sure why you insist on telling me to ask lawyers about things I literally said I paid lawyers for in my parent comment.
I’ve talked with lawyers who helped me navigate the subject, and spent over 1,000$ in fees to do so. What you said again, is false. Having a not for profit means neither myself nor my contributors can be easily punished directly for our work (excluding some logic about piercing the corporate veil, which is highly unlikely). The whole idea of legal entities is so they can take the legal risk and fall for risky business activities. The not for profit may fold and go bankrupt if sued, but that outcome is hundreds of times better than me being personally sued.
I think it’s pretty accurate. Nintendo is super protective of their IP and they don’t like others profiting from it in any way.
So, are Yuzu developers actually have $2.4M lying around, or will they pay for it in installment like Gary Bowser?
The fact that they quickly agreed to this amount tells you all you need to know about how much money they - personally - made from the patreon.
No wonder Nintendo got this so easily, unlike the other emulators they went after. With that kind of cash, good luck arguing in front of a judge that you’re not running Yuzu as a commercial business.
Yes it tells me all I need to know: that they don’t care about the amount because they are going to declare bankruptcy anyway, since Yuzu is an LLC.
they were making 30k/mo for a while, so for sure they can pay some of it off.
Some people estimates they net ~$1.2M on patreon so far. If that’s the case they still ~$1.2M short.
Usually in a civil case you’d just settle for whatever money the devs had lying around.
In completely unrelated news, I now have a private repo on my private gitea that has a lot of c++ code
Cool, how it’s going with fixing current bugs? Switch 2 support is coming along nicely I assume?
I jest, but Nintendo didn’t expect the current version of the project to disappear. They just wanted to stop further development, which will over time make it less relevant, and most importantly won’t be a problem for Switch 2 games.
I cloned main a few days ago but I heard a lot of tools got hit with this lawsuit so just main may not cut it.
Also pro move Nintendo. I have a switch and some switch games And wouldn’t have gone through using yuzu but now so many more people know it exists.
In even more unrelated news, does anybody know of some good spots to bury random flash drives containing a lot of C++ code?
I’m just sorry for them. 2.4M dollars? How will they ever pay this? Do you think they will actually have to pay it fully?
I vote they put up a GoFundMe. They deserve the world and Sintendo decided to throw their slimy tentacles all over them.
If they went to trial they could have been blasted for way more. + Legal fees.
It’s a bummer, but don’t feel sorry for them. It was clear violation, they knew they were on thin ice, or should have known.
I wouldn’t call it a clear violation of 17 U.S.C. 1201, but it was a plausible one. I do agree that they would have been blasted for legal fees trying to figure that part out, however.
Nintendo had a leg to stand on, but it was highly dependent on whether the judge would find an emulator’s primary purpose to be DRM prevention. A good judge that does research into the subject likely wouldn’t find it to be the case, since the primary purpose is emulation and decrypting game titles is only a small part of that. Ending up with a luddite or corporate shill judge is always a huge risk, though.
Japanese IP law IIRC, not american.
They sued under the DMCA, though?
Violation of what?
Are you serious? You think the yuzu team is paying 2.4 mil for fun?
It’s quite clear that emulation of Nintendo’s private product is illegal and against tos.
Did I really need to explain that to you?
Edit you may have your opinion on IP law, but that’s just an opinion . There’s no way these devs didn’t know they were in a grey area, at minimum.
It’s quite clear that emulation of Nintendo’s private product is illegal
It’s not.
What is illegal - and what got the Yuzu team who blindly ran into it like idiots despite people warning them about this since ~forever - is making bank from emulating others’ hardware.
In this case, Yuzu made so much money from their patreon that they created an LLC to handle the cash flow. That part in particular made it trivial for a rightsholder - like Nintendo - to show commercial purpose behind the Yuzu project and hence take its developers to court. It’s how they got import injunctions against stuff like the R4 cards, too. Showing commercial purpose is trivial when bloody Amazon is selling your bloody physical product. Or in this case, if there’s a whole LLC just to manage all the money you’re making and blowing on coke/hookers (I don’t even want to know how much money they siphoned off personally if Nintendo could instantly make them agree to >2 mil, they must have a lot of millions around).
and against tos.
That it is, but that’s only grounds for losing online access and shit. Not the same thing as being open to a broadside from Nintendo’s lawyers.
Edit you may have your opinion on IP law, but that’s just an opinion . There’s no way these devs didn’t know they were in a grey area, at minimum.
No, they were fully aware they were in fully illegal territory, IMO.
They have been warned about this frequently since they started their patreon, and recently there was some R4-like action with Switch emulator cards. Which again led to the whole commercial-vs-free discussion for emulators, and they doubled down on their approach and made a company.
IMO, what actually happened is that they set a ton of money aside (we can estimate they got 1.2mil, but I would estimated it at 2x++ that based on how quickly they accepted). They knew Nintendo would eventually sue them. They got the 2.4mil recompensation offer, this is significantly less than they actually made. And hid. So they’re instantly accepting it to “cash out” the rest.
Nintendo’s ToS doesn’t mean anything to people who never agreed to it. Someone can buy a fusee-vulnerable Switch and use tools to dump the
prod.keys
and legally-purchased cartridges without ever agreeing to a single thing.Yuzu absolutely went into a gray area with not exclusively using pre-decrypted ROMs. That’s where they opened themselves up to Nintendo’s argument in the lawsuit.
Using a digital product comes with a tos. When you turned on the console the first time you agreed to it. When you used the cloud services you agreed.
The point is that the hypothetical user never used the console’s ToS-encumbered software. Fusee bypasses the bootloader and jumps straight into a user-provided payload, which doesn’t have any terms attached to it. Those payloads are capable of dumping
prod.keys
and the data off the cartridges to an SD card.the hypothetical user never used the console’s ToS-encumbered software
I mean, yeah, sure. If you never ever actually booted the Switch OS or any games on your emulator, you were never subject ot the ToS. I would wager that’s a tiny minority of users though, no?
And are the cartridges not Nintendo IP?
They won’t, they are an LLC. They can declare bankruptcy and close down the company. The actual people behind it are not responsible for paying, the company is.
Good luck trying to “shut down” a open source software… Still sucks tho, why Nintendo gotta make so good games but be so shitty of a company otherwise
Unfortunately Nintendo will happily chase anyone that distributes this as aggressively as Metallica chased people around in the Napster days.
Of course the tools will never be fully scoured.
I’ve got a clone of it and am putting it up on IPFS
Seems like a silly thing to post on a massively public forum, but you do you
I’ll sue them for stalking
At least with Metallica, we could laugh at the irony of a band regularly releasing songs about anarchy crying about piracy.
You wanna believe I downloaded it as soon as this was announced. Been playing some Metroid Dread on a 32 inch monitor with a controller that doesn’t cramp up my hands the past couple of days. Thanks for giving me the push I needed Nintendo! I might have just been happy with my Steam library instead.
Can you share the repo?
A user named kadu was offering it up to all in the earlier thread. He said it’d be available as long as he was around. Just DM him for the link.
Ok, so I’m not gonna buy anything from Nintendo anymore. Got it.
You already didn’t.
Let’s be real here, they weren’t shut down for being an emulator, they were shut down for charging money and making bank, while also planning a parallel paid online service. All the other emulator projects are trucking along just fine, even if Nintendo hates some of them for decades by now.
Exactly. Ryujinx is fine, so if you’re already morally fine pirating you can - happily, I suppose - go ahead. Emulators for Nintendo stuff are a dime a dozen, and Nintendo isn’t doing shit about them.
Unless they make one for commercial purposes. See also: R4 cards.
Welp. I guess it’s time to pirate double that in Nintendo IP.