Alphane Moon@lemmy.world to PC Gaming@lemmy.caEnglish · 7 days agoAs games become ever more multithreaded, Intel's hybrid CPU design might start to lag behind AMD's simpler but more effective architecturewww.pcgamer.comexternal-linkmessage-square18linkfedilinkarrow-up174arrow-down10cross-posted to: [email protected]
arrow-up174arrow-down1external-linkAs games become ever more multithreaded, Intel's hybrid CPU design might start to lag behind AMD's simpler but more effective architecturewww.pcgamer.comAlphane Moon@lemmy.world to PC Gaming@lemmy.caEnglish · 7 days agomessage-square18linkfedilinkcross-posted to: [email protected]
minus-squareLeuthil@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-27 days agoUnreal is trying to move animation off the main thread but it will take a while to become standard. You can do it today but it’s not the default. It’s definitely a hard problem to solve as an “out of the box” solution.
Unreal is trying to move animation off the main thread but it will take a while to become standard. You can do it today but it’s not the default.
It’s definitely a hard problem to solve as an “out of the box” solution.