Power Armor was a reward for survival rather than a deliberate early-game event to show off the shiny coat of paint of graphics, animations, and a random deathclaw spawn to hide the fact that most of the classic RPG mechanics were removed or dumbed down for a Fallout-themed Borderlands game.
Power Armor was a reward for survival rather than a deliberate early-game event to show off the shiny coat of paint of graphics, animations, and a random deathclaw spawn to hide the fact that most of the classic RPG mechanics were removed or dumbed down for a Fallout-themed Borderlands game.