• ch00f@lemmy.world
    link
    fedilink
    arrow-up
    104
    ·
    11 天前

    In Elder Scrolls III on Xbox, there was a memory leak that they couldn’t fix, so sometimes when the game is loading a new area, it actually reboots the Xbox. Apparently there’s a way the developer can keep a freeze frame loading screen up while the console completely reboots.

    • emeralddawn45@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      31
      ·
      11 天前

      Interesting. My og modded xbox has a custom firmware, and launches games off a hard drive, i wonder how it would handle this. I might have to dig it out and ftp over a copy of ES3 just to try it out.

      • lime!@feddit.nu
        link
        fedilink
        English
        arrow-up
        11
        ·
        10 天前

        leaks are extremely hard to find and rebooting is just one function call.

      • Caveman@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        7 天前

        Fixing a memory leak takes essentially looking at random data that got there somehow and try to figure out the source. You know what approximately it is by analysing a memory dump but it’s most likely a common structure that is all over the app. Best case it’s easy worst case it’s looking for a needle in a haystack.

        On the other hand, checking if memory is blowing up, then using already built save and load functions is pretty straight forward. Especially since Elder Scrolls saves the entire state and reloads it.

  • Ech@lemm.ee
    link
    fedilink
    English
    arrow-up
    25
    arrow-down
    1
    ·
    11 天前

    *remaster. It’s largely just a reskin. As such…yeah, this probably still crashes the game (if it was a legit bug itfp).

    • Goretantath@lemm.ee
      link
      fedilink
      English
      arrow-up
      6
      ·
      10 天前

      They patched SOME bugs, SpiffingBrit mentions the important ones to him they patched in his latest obliteration of Oblivion.

    • Cenotaph@mander.xyz
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      12
      ·
      edit-2
      11 天前

      Except they changed engines, so a lot of those bugs they actually had to program back in

      Edit: Disregard, I am incorrect

  • rumba@lemmy.zip
    link
    fedilink
    English
    arrow-up
    22
    ·
    10 天前

    The spiffing brit recently did a video on a bunch of fun crap like this, he crashed it doing a lot of things.

    My favorite was taking all the food out of someone’s house, reverse pickpocketing a poison apple in their pocket, the waiting around until 8pm when they eat and observing them dieing.

  • Psythik@lemm.ee
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    10 天前

    Does the player character have to be present for this to happen?

  • magnetosphere@fedia.io
    link
    fedilink
    arrow-up
    3
    ·
    11 天前

    Sure, some bugs are amusing, even if only for their stupidity. I can do without bugs that crash the game, though.