Players will be able to progress through five tiers of difficulty. Initially, the bosses can be played on tiers 1, 2, and 3, with tiers 4 and 5 only being unlocked when a player completes the previous level. Bosses in the Battle Memories mode will also have unique stats that change based on the tier.
Lies of P: Overture will also introduce Death March, a new mode that will see players attempt to take down as many bosses as they can using a limited pool of health and items. There will be bespoke rewards for both of these modes. However, these haven’t yet been announced.
“Lies of P’s new difficulty system is perhaps the most interesting addition of the whole package, and one that has the potential to bring a new audience to a beloved genre. At the same time, the harder difficulty levels of the new Battle Memories mode will give players a chance to sharpen their skills before the full sequel to the game arrives.”
I welcome the addition of difficulty settings quite a bit. Who am I dictate how someone else should be playing a single player game? Awesome move on their part. Really looking forward to the new content. Apparently around 30h long
“We wanted to make sure a wider audience of players could play the game,” said game director Jiwon Choi. When asked if this decision was made based on player feedback, he responded, “Absolutely, we have a lot of feedback from customers, and from our developers.
“So by making development adjustments and introducing these difficulty options, we can offer the experience to different types of players. This broadens the base.”