Always good to see someone in the industry push back on all of these shitty tactics the AAA publishers want to push.

    • StereoTrespasser@lemmy.world
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      11 months ago

      Reevaluate your party and where you’re attacking from(height, darkness, etc). I have a couple level 8 or 9 fighters that have multi-attack, so it evens out a bit soon enough. Under some circumstances, with a high initiative, multi-attack, then action surge, my fighters can debilitate an enemy before they even know they’re in a fight.

    • Seeker of Carcosa@feddit.uk
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      11 months ago

      Are you effectively synergising your party? Martial characters have multiple actions, while casters typically get one.

      If you’re frustrated with 35% hit chances then you could focus on using some members of your party to debuff the enemy and buff the hard hitters; this has much better damage output than all 4 party members just slinging attacks with hit chances below 65%. If you want to just blast with all 4 characters then that’s a valid play but it isn’t guaranteed to be viable.