Question to help me increase my understanding on what’s going on in the Linux desktop stack. I’ve heard Gnome doesn’t support VRR while KDE does.
Why does this matter, isn’t Wayland or X11 the one that would ultimately need to support VRR? Basically when running a game that I want to use VRR with, why does it matter what my desktop environment is doing?
Never noticed while gaming for months in high refresh rate screen. I don’t think it’s worth switching to KDE. I’m currently on KDE because I was convinced by others this VRR issue was a problem but honestly there is so many things wrong with KDE I wish I did not switch
Can you elaborate on the issues you have with KDE?
Perhaps you should test Plasma 6 in a KDE Neon live environment, and report any bugs you may find, especially one’s particular to your hardware configuration, that way your particular issues would get patched.
You can also help by making suggestions for general improvements too.
No idea where to report this but this is the list I keep. Some already have reports I could find as far back as 2012.
default screenshot tool does not copy to clipboard (as soon as app closes(which is immediately after the screenshot is taken) the clipboard data is lost)
display scaling does not work (125% causes all fonts to be fuzzy)
alt tabbing does not work as expected (shift-tab should go back in the alt-tab menu but it does not (apparently only with SOME keyboars??? since 2012: https://bugs.kde.org/show_bug.cgi?id=294249))
while alt tabbing: every other screen disappears which makes me motion sick
while alt tabbing: clicking the screen you want to go to cancels the alt-tab and you land back to where you started ??? This one makes me unreasonably angry every time it happens.
almost every theme breaks krunner (background somehow shifts when hiding??)
default settings app is junkware
many apps show the wayland icon in task bar (every bugreport to kde is just replied with “yeah that’s the apps fault” but it works in gnome)