• RandomStickman@kbin.social
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      10 months ago

      That and it easily running on Linux, either naively or though Proton, is why I haven’t touched any AAA in like… at least 5 years? Maybe closer to 10.

    • ZILtoid1991@kbin.social
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      10 months ago

      A lot of today’s indie devs are also… well…

      groomerwojak.jpg: “I groomed a teen fan of mine, and when she came forward I made her to write an apology, also I spent my Patreon money on a sexdoll, and my code is spaghetti.”

      “We barely managed to make a functioning game with premade assets, and our popularity was so dependent on Pokémon not performing well, our fanbase is a toxic cesspool as a result, who can’t express the love to the game without actively dissing Nintendo.”

      “I’m a bigoted con artist who rebrands every time they get busted for his crappy horror game.”

      “Optimization? We are already using low-poly assets!”

      “The assets in our pixelart games are very unaligned, and we use high-resolution fonts because no one makes bitmap fonts anymore.”