What do you like about them? What platform(s) did you play them on?
I like Gato Roboto and Cave Story
Alwa’s Awakening
The Messenger
Ori and the Blind Forest
Pseudoregalia
I like the feeling of getting stronger and coming back to previously inaccessible places. Pretty much only play games on Steam.
I’m surprised I haven’t seen anyone mention Hollow Knight yet. I won’t claim it on my list since I haven’t finished it yet, but it seems to be popular.
Does Xenoblade Chronicles X count?
I’ve been playing that almost non stop since they released Definitive Edition on the Switch last month.
Do soulslikes count? They’re basically the same, except you don’t unlock new paths by gaining new abilities. You just beat up optional bosses and, maybe, need to find keys.
Hollow Knight for sure. Played it on Steam
Does Rainworld count?
Rainworld is its own genre
I don’t know, tell us about it. What’s it like and why do you like it?
Another vote for Hollow Knight. Amazing game.
It’s a beautiful game, but I really, really hate how you have to backtrack and kill your ghost after every death.
Hollow Knight is fkn good.
Metroid - Zero Mission, Super Metroid, Fusion, Dread
Dead Cells - Metroidvania/Roguelike
Ori series.
Nine Sols.
Dead Cells
Never really agreed with the Metroidvania label, same with Skul: The Hero Slayer. You unlock different biomes (and side rooms), but the items to do so are more like keys. Just my thoughts on that.
Absolute favorite is probably either Bloodstained or Castlevania Portrait of Ruin. Every Metroid and Castlevania is good though. Ender Lilies, Shantae, Momodora and Alwa are some other ones I’ve really liked off the top of my head.
Not Hollow Knight, which thinks it’s clever to not fill out the map as you go unless you happen to pick the path the map dude is on. Makes me feel like my time isn’t respected which is a pet peeve of mine. Also other than bosses the combat is boring and repetitive and you don’t get stronger fast enough for revisiting areas to not be a slog.
I mostly play on PC these days but historically it was Nintendo consoles. I like exploring maps.
Unconventional choice, as it is 3D, but Supraland. Fantastic world to explore, so satisfying getting new powers and reaching areas.
Adding some more people haven’t mentioned:
- Guacamelee! on Steam
- Sundered on Stadia, funny enough. It was a great couch co-op Metroidvania
I’m going to throw a shout out to Environmental Station Alpha because I think it’s an excellent game that flew under the radar of a lot of people when it launched. It makes some bold decisions with the story that some people might not enjoy but the gameplay is solid and the backtracking problem (which most metroidvanias have) is solved by having the level get harder as you progress.
It’s cheap, it’s not at all hardware demanding and it’s very heavily inspired by Metroid. If you enjoy metroidvanias and you haven’t played Environmental Station Alpha you definitely should.
And a secret shoutout to Noita. The dev of Environmental Station Alpha worked on Noita. It’s been pushed into the roguelite category but I would argue it’s the worlds first open world(s) roguelite metroidvania. If that sounds stupid but interesting, prepare to suffer because Noita is not at all easy and that’s deliberate because the central theme of Noita is the pursuit of knowledge (the more you know about Noita the easier it gets).
Another vote for Hollow Knight.
Also Super Metroid, Castlevania SOTN and Aria of Sorrow, Dark Souls, and La Mulana 1 & 2
Good picks, but I don’t think Dark Souls qualifies as a metroidvania. Metroidvanias gate off parts of the map based on what abilities the player has/doesn’t have, whereas Dark Souls blocks off parts of the map simply because you’re missing a key. Also, Dark Souls doesn’t really have ability power-ups with the exception of acquiring the Lordvessel.
Hmm… metroidvanias never really stick the landing for me, but I had fun playing through SotN back in the day, and I’ll shout out a couple of modern ones with fun combat: F.I.S.T: Forged in Shadow Torch and Prince of Persia: The Lost Crown.
I never posted anything from my PoP gameplay, but this is a clip showcasing on-the-fly weapon switching in F.I.S.T: https://video.hardlimit.com/videos/watch/9ba87a0a-ae01-4931-8d74-58e38dddb621
I’ll throw in a few that I enjoyed (all pc with a controller):
Hollow knight (probably the common favorite). Fun gameplay, interesting story, felt like a great entry into the genre as someone who didn’t like them previously.
Bloodstained: Ritual of the Night. Really interesting farming mechanics to unlock new skills and fun combat. I think I liked this one mostly for the gameplay and don’t remember the story much.
Grime. This one felt really, really clunky at first. However, like most games in the genre, it really picked up at one point and I enjoyed the whole experience. I think there were some sections that really dragged on but overall a fun game with interesting movement, mechanics, and enemies.