It has a completely different interface for controller play. In some ways it’s even superior to keyboard+mouse. Like, you can hold down A (or X on PlayStation) and search in a radius around you and then get a list of all interactable objects around you.
You can change between the two interfaces by pushing a button on the respective device. So if you prefer the keyboard+mouse interface for some things you can easily get it.
I’ve also tried running this in my deck a few different times and I can’t get it to run at a consistent frame rate no matter what my graphics are set to. What are you using? Maybe I’m configuring it wrong
It runs great. No idea what your issue is.
How are the controls? I assumed, it was mainly a keyboard+mouse game.
It has a completely different interface for controller play. In some ways it’s even superior to keyboard+mouse. Like, you can hold down A (or X on PlayStation) and search in a radius around you and then get a list of all interactable objects around you.
You can change between the two interfaces by pushing a button on the respective device. So if you prefer the keyboard+mouse interface for some things you can easily get it.
I’ve only played with a controller, so it’s crazy to think this feature doesn’t exist for K+M, but I guess it makes sense.
I’ve also tried running this in my deck a few different times and I can’t get it to run at a consistent frame rate no matter what my graphics are set to. What are you using? Maybe I’m configuring it wrong
I’ve got everything on low except for FSR 2 (Ultra Quality), Textures (Medium) and Anisotropic Filtering (4x).
I don’t get “consistent” framerates either. Everything between 30 and 50 is possible, depending on the area. But it’s definitely playable.
Edit: And I’m running the dx11 version as the Vulkan one is unstable.