• lud@lemm.ee
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    7 months ago

    I like the feature a lot but it’s actually faster for me to just download over the internet.

    • Dfirebug@discuss.tchncs.de
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      аҧсуа бызшәа
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      7 months ago

      Being someone with a bad internet, this is actually quite a useful feature. It saves me from either having to set up an smb/ftp share on a computer or backing up a game to a USB drive to restore it on the other computer if I don’t want to wait 10 hours for any modern game to download.

        • Kazumara@discuss.tchncs.de
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          7 months ago

          Same, I’m still too cheap to upgrade the LAN to 10 Gbit/s. I could theoretically get old stuff from work, but that’s all 19 inch rack mountable and loud…

      • lud@lemm.ee
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        7 months ago

        Nah, usually WiFi but I have tried both being connected via ethernet. It’s possible the bottleneck is either devices CPU or something as it maxes out at around 600 Mbit/s compared to over 2000 Mbits/s over internet.

        • TechAdmin@lemmy.world
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          7 months ago

          I think it’s because Steam compresses the data before sending it and limits CPU usage. I still use local file transfer between desktop and Steam Deck because rarely in much of a rush.

          • lud@lemm.ee
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            7 months ago

            I don’t have two great devices to test with but my bet is on the CPU being the bottleneck. I have only used the feature between my desktop (5900x, 2,5 gigabit connection) and a steam deck (a comparably bad CPU, 1 gigabit ethernet or WiFi)

            The steam deck also caps at around the same speed when downloading from the internet while the desktop can download at near 2,5 Gigabit speeds.

            Oh and both devices used NVME drives.

            • IHawkMike@lemmy.world
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              7 months ago

              The CPU on the source used for compression is definitely the bottleneck for me. Internet is faster.

      • Caveman@lemmy.world
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        7 months ago

        Lan are usually 1 gigabit. He must have a serious connection. It’s more likely he has a slow hard drive on the host or stores the data on USB2.0 connected drive.