• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • Corroded@leminal.space
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    7 months ago

    I’m surprised they didn’t see this coming. A lot of people had high expectations because of the impact the first game had and if it wasn’t better in every way there was bound to be some negative feedback.

    • cryptiod137@lemmy.world
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      7 months ago

      There was no way the game was going to be better in every way, the previous game was being worked on for the better part of a decade.

      • Scrubbles@poptalk.scrubbles.tech
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        7 months ago

        Yeah I think expectations are too high, where people expected a perfect game like cities skylines forgetting that when it launched it was also a very rocky start.

        Gamers in general are just very entitled, and very unforgiving

        • Corroded@leminal.space
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          7 months ago

          Gamers in general are just very entitled, and very unforgiving

          Didn’t the sequel have some pretty large problems on launch?

          • CALIGVLA@lemmy.dbzer0.com
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            7 months ago

            Nah man, that’s just entitlement. Wanting your $50 game to work well when you buy it is peak entitlement, you should be happy your game is running at 10fps with your 4080 RTX.