Because people value narratives and stories. Those experiences make them feel all sorts of emotions during the gameplay. You’re not saving anyone time or money because they didn’t get those emotions or the experience. I play games for all of that, if you can’t provide step aside.
Because people value narratives and stories. Those experiences make them feel all sorts of emotions during the gameplay. You’re not saving anyone time or money because they didn’t get those emotions or the experience. I play games for all of that, if you can’t provide step aside.