• itsathursday@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 years ago

    It was so good! Has anything really filled the gap? I guess some game engines are able to handle 2d but the simplicity of flash made it awesome

    • cynar@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 years ago

      Flash, by its nature was a security risk. HTML5 can do a lot, as well as various game engines, e.g. Godot. Unfortunately, they also lack the simplicity of flash.

      • itsathursday@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        2 years ago

        Yeah a GUI based development platform to create code driven animations and interactive web based games

        • gornius@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          2 years ago

          HTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.