• Asherah@lemmy.world
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    7
    ·
    4 months ago

    Those are not difficulty settings and you know it. This argument is so fucking shit.

    • Cornelius_Wangenheim@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      4
      ·
      edit-2
      4 months ago

      Of course they are. They literally allow you to ignore all of the most difficult game mechanics. With a great shield you literally never need to time dodges. As a mage, you can easily do ranged damage, so you don’t need to time your attacks or worry about positioning. Using a summon means the boss doesn’t even attack you half the time, and some of them are so powerful that they can beat many bosses on their own.

      It’s actually a far better difficulty system than the standard “the game mechanics are the same, but enemies do less damage and have less health” system that most games use.