• Bob@feddit.nl
        link
        fedilink
        English
        arrow-up
        0
        ·
        2 days ago

        I’ve just looked it up, and it seems to just come from a Reddit post where they explain how they’ve worked it out, but in their working out they’ve triple-counted the N-shaped faces.

  • Hugh_Jeggs@lemm.ee
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    3 days ago

    Kinda related -

    The logo of Annecy, capital of Haute Savoie -

    Why it’s so clever - the flag of Haute Savoie -

    Edit, forgot to add, the Swiss flag has red gaps at the ends of the white cross, in case you were wondering

    • _NoName_@lemmy.ml
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 days ago

      My brain just did some work. Now I can’t unseen this as that manly handshake scene from Predator. The two 'i’s are the guys, and the ‘W’ is a zoom-in of their handshake.

    • Kiosade@lemmy.ca
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 days ago

      That whole era had really shitty design. “Sleek this, minimalist that. Only black/white/greys allowed”. Got old real fast.

        • edgemaster72@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          3 days ago

          Random Nintendo execs show up to your house unannounced.

          “We would like to play”

          You stare at them blankly for a beat then shut the door in their faces. This is your time away from the world and its demands. No one will take that away from you.

  • Th3D3k0y@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 days ago

    I still contend that the GameCube controller is the best designed controller on the market in terms of comfort and usability.

    • PM_Your_Nudes_Please@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 days ago

      The C-stick and Z bumper are the two big weaknesses. If it had a proper twin-stick design instead of the C-stick nub, and actual bumpers that felt good, it would hands down be the best controller ever designed.

      • funnystuff97@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 days ago

        Currently playing Armored Core 6 with a Steam Controller, and I love it. But… the right track pad leaves a lot to be desired.

        The best aspect of the Steam Controller, without a doubt, is the modularity and shareability of it. The standard control scheme a game tries to assume, most of the time it stinks. But being able to browse through community-made control schemes and finding one that works for me is fantastic. The highest downloaded control scheme for AC6 got me 95% of the way there; I just had to change the bindings of the back pedals to suit me. Now it uses the track pad and the gyro in conjunction-- track pad for big sweeping movements and gyro for small adjustments-- and I love it.

        • offspec@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          3 days ago

          I can’t play souls games on anything but a steam controller. The pads are so much better than a stick for camera movement, and the pads are incredibly useful with the games’ awkward layout for sprinting.

    • VindictiveJudge@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 days ago

      Generally, but it has some issues. I found the C-stick to be very uncomfortable with the lack of a cap, and you can’t really press two face buttons at the same time unless one of them is A. The latter isn’t usually a problem, but certain games, like the Arkham series, would be virtually unplayable. That there’s only one shoulder button on one side is also pretty weird. The dual stage triggers are pretty neat, though, and the only other controller I’ve used with them is the Steam Controller, which has a pretty steep learning curve.

      • catloaf@lemm.ee
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 days ago

        Yeah, figuring how to roll my fingers among the face buttons to do fancy stuff in Metroid Prime was tricky. I also like to use my thumbs to reach across the controller to the dpad and c stick on the opposite side so that I can change visors while on the move, for example.

        • Buddahriffic@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          3 days ago

          Yeah, it shows just how good of a game Metroid Prime was because it was still amazing despite very awkward controls.

    • The Picard Maneuver@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 days ago

      Using different sizes and shapes for the buttons based on frequency of use (and to help new gamers not have to look down) was a really smart idea.

    • MagnyusG@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 days ago

      The N64 logo was equally as creative maybe even more, with its 64 faces and 64 vertices.

  • rwhitisissle@lemy.lol
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 days ago

    “This work of art, created by a corporate graphic designer for a video game system, is a work of art, created by a corporate graphic designer for a video game system.”

    Fascinating.

    • Deconceptualist@lemm.ee
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 days ago

      I mean, it’s not disqualified from being art just because the artist got paid by a corporation. Historically most great artists were paid by monarchs, religious leaders, nobility, or wealthy merchants, who were all the power brokers of their time.

      But yeah the fact that this is a product branding logo has weird “hail corporate” vibes.

      • rwhitisissle@lemy.lol
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 days ago

        I mean, it’s not disqualified from being art just because the artist got paid by a corporation.

        Please quote me where I said that it was.

        But yeah the fact that this is a product branding logo has weird “hail corporate” vibes.

        That and the fact that the observation itself is somewhat facile.

        • Deconceptualist@lemm.ee
          link
          fedilink
          English
          arrow-up
          0
          ·
          edit-2
          3 days ago

          I’m honestly not sure what you expected by clicking on this kind of post or what point you’re making. Of course it’s facile.

          You doing okay today?

          • rwhitisissle@lemy.lol
            link
            fedilink
            English
            arrow-up
            0
            ·
            3 days ago

            I’m honestly not sure what you expected by responding to this kind of comment or what point you’re making. I’d also ask you if you were doing okay if I felt like being condescending, but I’m not in the mood for it.

              • rwhitisissle@lemy.lol
                link
                fedilink
                English
                arrow-up
                0
                ·
                3 days ago

                Well my initial goal was pointing out how stupid OP’s post was but now that you’ve decided to engage with me I’d say it’s because of your positively magnetic personality and my near pathological need to bicker with people on the internet.

                • then_three_more@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  0
                  ·
                  3 days ago

                  How is the post stupid? Yeah, you correctly identified that it’s a corporate logo/art work. It’s still interesting and clever the design that’s gone into it.