Don_Dickle@lemmy.world to Gaming@lemmy.worldEnglish · 3 months agoGamers Above 30, What Older Games Would You Still Recommend to Younger Gamers?message-squaremessage-square133fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squareGamers Above 30, What Older Games Would You Still Recommend to Younger Gamers?Don_Dickle@lemmy.world to Gaming@lemmy.worldEnglish · 3 months agomessage-square133fedilink
minus-squareCount042@lemmy.mllinkfedilinkEnglisharrow-up0·3 months agoThe open world concepts for each level. The story is found and told through other characters. A lot of the story is shown rather than told. Thief 3 has the most horrific level design ever in the orphanage. A game review had a review (really more of a worship piece) just on that one level. (I think this is the review: https://www.pcgamer.com/journeying-into-the-cradle-in-thief-deadly-shadows/) The stealth mechanics actually require stealth and are multivariate. Most stealth games stealth systems now are actually less advanced. They’re great games.
The open world concepts for each level.
The story is found and told through other characters. A lot of the story is shown rather than told.
Thief 3 has the most horrific level design ever in the orphanage. A game review had a review (really more of a worship piece) just on that one level. (I think this is the review: https://www.pcgamer.com/journeying-into-the-cradle-in-thief-deadly-shadows/)
The stealth mechanics actually require stealth and are multivariate. Most stealth games stealth systems now are actually less advanced.
They’re great games.