There’s no shortage of speculation when it comes to all things Valve. Tyler McVicker, YouTuber and one of the leading voices dedicated to deciphering Valve’s various internal developments, however now reports that not only is the company’s long-awaited standalone VR headset still coming, but it may arrive alongside its own Half-Life game.

Valve’s much hyped standalone, known only as ‘Deckard’, is “still very much in production,” McVicker maintains, saying that according to his sources that Valve “still intend[s] on shipping this piece of hardware.

  • Player2@lemm.ee
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    1 month ago

    Why must the market go standalone? Mobile processing power won’t be even close to good enough for a long time, I would like some more high-end tethered options such as the Bigscreen Beyond

    • jorp@lemmy.world
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      1 month ago

      wireless tethering with some stand alone capability is the sweet spot in my opinion, would be nice to be able to use it on the go but with full fidelity tethered to a gaming PC at home.

      • Octorine@midwest.social
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        1 month ago

        I was about to write this exact comment.

        Even if I hardly ever play standalone, it’s nice to have the option.

        Also the ability to wander around an arbitrarily large play space is nice too.

      • Player2@lemm.ee
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        1 month ago

        I don’t know. I really don’t like the idea of carrying around a whole other computer an well as tracking cameras and a battery on your face when using the headset in tethered mode. The opposite of that is exactly what I like about the Beyond: strip away absolutely everything you can in order to optimize for tethered usage.

    • DarkThoughts@fedia.io
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      1 month ago

      You can still use it on a PC. Standalone allows you not just to run some low power stuff on its own, but also possibly use the processing power to offload certain task on the more enthusiast side of things of PC VR.

    • Sleuth@lemmy.world
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      1 month ago

      Having a cable running down your back breaks immersion.

      And you’d be surprised how much Meta is limiting the XR2 in the quest 3. You can bump the resolution pretty high with quest game optimizer.