• VeganCheesecake@lemmy.blahaj.zone
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    2 months ago

    Yeah. The one thing I miss is being able to build more walkable, less car-based cities. It’s doable in moded Cities: Skylines, but that tends to go unstable on me. Kinda doable in Vanilla C:S2, but that’s already unstable before you mod it.

    • knexcar@lemmy.world
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      2 months ago

      If you want walkable cities, try Workers and Resources: Soviet Republic. It’s janky and complex as hell, but citizens don’t even have cars by default (unless you explicitly build parking lots and buy cars for them), and they rely entirely on walking and public transit to get around. Buildings can receive emergency services via pedestrian paths too (unless they’re something like a grocery store that has parking spaces)

      • VeganCheesecake@lemmy.blahaj.zone
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        2 months ago

        Nice, I’ll probably try that.

        C:S2 does city services via walking paths too, and even though it’s mostly car based, you can get pretty high public transport adoption rates with proper planing. It’s even relatively easy to fund free public transport (because the economy is too easy in general, but still). It’s just frustrating that it’s still full of tech issues this long after launch.

        Anyways, I’ll stop ranting, and thanks for the reccomendation.