Shattered Pixel Dungeon v2.5.0.
Desktop platform- Linux Mint 22
The Shard of Oblivion does not seem to be able to be dropped or thrown. It can use its identify function, but it stays in my inventory no matter what. Is this intended behavior or unintended?
I do not know how to send the save file to /u/[email protected] or anyone else to try and reproduce the issue. In fact, I do not know where the save data is stored.
Thank you for your help.
Yep, that’s a change in v2.5.0.