• helenslunch@feddit.nl
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    22 hours ago

    My first reply said it was streaming high-res data from the cloud.

    Your first reply also stated that it needed 180mbps to stream weather data.

    Considering it’s a flight simulator advertising to cover the entire world, most people would intuit that would include textures and 3d models.

    You can fit the entire world’s texture and 3d models on a super small file. The file size is entirely dependent on the level of detail of those textures and models. Hence the MS Paint analogy.

    I appreciate you not arguing anymore, at least you know when to quit.

    • Gamma@beehaw.org
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      22 hours ago

      Alright, one more:

      Your first reply also stated that it needed 180mbps to stream weather data.

      This was not me. Maybe check usernames next time?

      And your point about fitting the entire world’s albedo, normal, roughness, specular, height, etc etc textures as well as high-fidelity 3D models is laughably false. OBVIOUSLY it’s going to be highly detailed, you are literally the only person confused about this.