• Silverchase@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    0
    ·
    26 days ago

    Does Half-Life 2 count? I played it years ago but fully replayed it over a couple of days to hear the new developer commentary. I never thought Valve would get around to making one for Half-Life 2, so I’m glad they did.

  • Endymion_Mallorn@kbin.melroy.org
    link
    fedilink
    arrow-up
    0
    ·
    26 days ago

    Ghost in the Shell: Stand Alone Complex for PSP. It’s not favorite genre, being an FPS, but as far as I’ve gotten, I can rely on my heavily-gunned Tachikoma to handle the problem when I struggle with the controls.

  • rtxn@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    25 days ago

    Dragon Age Origins for the first time. I think I’m at the climax of the Redcliffe arc, and finally I understand why people call Veilguard “disneyfied”.

      • Rekorse@sh.itjust.works
        link
        fedilink
        arrow-up
        0
        ·
        edit-2
        25 days ago

        The games followed a similar path as elder scrolls. Very heavy RPG in the beginning, DAO is very similar to morrowind or BG3 in that way. As the games came out they stripped RPG elements slowly, although I recall the second game still being very much an RPG.

        Then inquisition and veilguard dropped the RPG elements and became action games. You generally choose what type of action you like (caster, rogue, warrior) and thats all of the roleplaying involved.

        Veilguard specifically is a re-skin of Hogwarts legacy, so if you tried that then you know what it will be like. Maybe the newer assassins creed games would be a good comparison too, heavy action, minor RPG.

      • rtxn@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        edit-2
        25 days ago

        “We might be able to banish the demon and save your son.”
        “Really?”
        “No, it’s just fun to get your hopes up. I’m gonna kill the kid.”

        Veilguard doesn’t let you be an absolute dick the way Origins did. The story (what little I’ve seen) is filtered and sanitized like it’s meant for six-year-olds.

        It also approaches sensitive topics, like the gender of one character, with the graceful and delicate touch of a fucking brick. If your character in Origins is a woman, Sten will bluntly comment on your role as a warrior, which is reflects the Qunari culture and their strict adherence to their norms. In Veilguard, a character blurts out “I’m non-binary by the way, I use pronouns” and another starts doing push-ups for accidentally misgendering them. It was fucking ridiculous.

        • BlueSquid0741@lemmy.sdf.org
          link
          fedilink
          arrow-up
          0
          ·
          25 days ago

          Bleh. But in the end I don’t expect anything good out of the AAA industry. I goes it’s an exception nowadays whether as gave like this can be good. And I mean, it’s not like I was gonna play it anyway.

    • flicker@lemmy.world
      link
      fedilink
      arrow-up
      0
      ·
      25 days ago

      I’m not a spoiler person but look up the order you should visit the glyphs if you want maximum impact.

    • minyakcurry@monyet.cc
      link
      fedilink
      arrow-up
      0
      ·
      25 days ago

      Same, bought space age but loading up a new save file just makes my heart ache for my immaculate bus and signal setups

    • Berttheduck@lemmy.ml
      link
      fedilink
      arrow-up
      0
      ·
      25 days ago

      I played death stranding during COVID and it was the perfect game to do then (no idea if that was patient at the time) the world being so beautiful and fun/ hard to navigate was great for when you couldn’t go outside. The soundtrack is brilliant too.

      • tamiya_tt02@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        25 days ago

        Yeah, playing during the pandemic made it hit harder, I feel. It really drove home the loneliness, but also the need for a connected community during unprecedented times.

        • MostlyBlindGamer@rblind.com
          link
          fedilink
          English
          arrow-up
          0
          ·
          25 days ago

          It’ll always feel like a relic of that time, won’t it? I wonder how we’ll talk about it in 20 years…

          I played a chunk of it then on PS4, but found the text exhausting and put it down. One of these days I’ll have to play it on PC, but it just won’t feel the same.

          • tamiya_tt02@lemmy.world
            link
            fedilink
            English
            arrow-up
            0
            ·
            edit-2
            25 days ago

            I played it on PS4 and beat it, then got it free on Epic a while ago. I didn’t have a PC powerful enough until I got my Asus ROG Ally last year. So, I had to replay it. I love Death Stranding so much and I can’t wait for DS2.

            That is to say, it felt the same on PC for me because I used a controller both times, lol.

            • MostlyBlindGamer@rblind.com
              link
              fedilink
              English
              arrow-up
              0
              ·
              25 days ago

              I’ll play it with an Xbox controller on PC, but what I mean is the thematic impact of playing it while so much of the world is also isolated isn’t - hopefully won’t be - repeatable.

    • lordnikon@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      25 days ago

      Yeah growing up with that and quake 2 modern games always feels like im running in quicksand or my controls are broken.

          • supersquirrel@sopuli.xyz
            link
            fedilink
            arrow-up
            0
            ·
            edit-2
            25 days ago

            Xonotic is from a different reality were competitive movement shooters never died! It is the active fork of what used to be called Nexuiz.

            Xonotic runs on the darkplaces engine, it isn’t just stylistically of the arena shooter era it is directly descended from quake and the lot.

            Playerbase is small but consistent, Xonotic is very easy to download game (it is on several linux repos for one) so there are always new people wandering in and a solid community of veterans.

            https://xonotic.org/

            High level competitive gameplay is absolutely wild!

            https://youtu.be/pe5y-Kj6Ab4

            Xonotic “defrag” is a community of people who just strafe jump race, Xonotic is very popular for that given the buttery dream-like highspeed movement.

            https://youtu.be/PTp7DhsMpow

            (beginner tip the blaster is your best friend, you always spawn with it and it massively elevates movement in Xonotic)

            • lordnikon@lemmy.world
              link
              fedilink
              English
              arrow-up
              0
              ·
              25 days ago

              Very cool takes for the info. Yeah still to this day I use right click for jump in all my games from playing quake 2. It seems weird on modern shooters but old habits die hard. The new update to quake 2 has really injected new life into quake 2 ctf.

      • Flamekebab@piefed.social
        link
        fedilink
        English
        arrow-up
        0
        ·
        24 days ago

        This is why I cannot abide the Halo series. I came to them having been raised on Quake, Unreal Tournament, and Half-Life. Halo was like moving through molasses.

        • lordnikon@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          24 days ago

          Yeah I was excited for halo when it was previewed as a PC game first then MS took it for Xbox never got into it

  • ISOmorph@feddit.org
    link
    fedilink
    arrow-up
    0
    ·
    25 days ago

    Sand Land. The style is great. Story is pretty cool and well delivered. Gameplay is meh. Feels like a watered down Mad Max.

    • Oka@sopuli.xyz
      link
      fedilink
      arrow-up
      0
      ·
      25 days ago

      The game felt like it would be better as an anime.

      Then the anime came out on Hulu.

  • ZOSTED@sh.itjust.works
    link
    fedilink
    arrow-up
    0
    ·
    25 days ago

    Got back into Slay the Spire on a whim. Nice little turn based card thingy, with beautiful art, and fun synergies.

    • Berttheduck@lemmy.ml
      link
      fedilink
      arrow-up
      0
      ·
      25 days ago

      Love slay the spire, one of my favourite rogue likes. I love how many viable builds it has, just a little knowledge and you can make most runs viable.

  • wick@lemm.ee
    link
    fedilink
    arrow-up
    0
    ·
    25 days ago

    I’ve been playing Monster Hunter Now on mobile, it fucking sucks unfortunately, but it’s making want to play MH:World again to just grind out armor pieces casually… Although thinking about it, that’s also a chore because unlocking cosmetics is super tiduous and can be really hard… Hmm…

    Also playing Legends of Runeterra.

  • Go-On-A-Steam-Train@lemmy.ml
    link
    fedilink
    arrow-up
    0
    ·
    25 days ago

    I have been waiting for the AEW Wrestling game Fight Forever to be cheap, and am having a lovely time! It’s very fun to play, and has an okay roster (i got DLC with it).

    I wouldn’t be thrilled with buying on release at £50 and then £80 on DLC, but under 20 for the lot seemed okay :) definitely not perfect, but a fun game with some cool details. :)

    • Berttheduck@lemmy.ml
      link
      fedilink
      arrow-up
      0
      ·
      25 days ago

      I wasn’t very patient with that one at the time, somehow managed to get it running on my PC though and had my mind blown. Such a good game, basically everything is fantastic apart from that library level.

      • MostlyBlindGamer@rblind.com
        link
        fedilink
        English
        arrow-up
        0
        ·
        25 days ago

        You know, having just played the Library level, I get the feeling that it was thematically necessary to drive home the scale of the cosmic horror you’re facing. It needs to be exhausting, overwhelming, unending…

        I tried it on PC in 2004 and all I got was a slide show.

    • Varyag@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      0
      ·
      25 days ago

      I experienced the whole original trilogy last year with a friend on coop. I get it now. Why so many people love Halo.

      Btw, Halo 2 and 3 are much better than the first one. If you already liked that, you’re in for a treat.

      • MostlyBlindGamer@rblind.com
        link
        fedilink
        English
        arrow-up
        0
        ·
        25 days ago

        I played a bit of Infinite coop - that game is super faithful, by way - and that was a lot of fun. Playing this in 2001 with a friend must have been fantastic fun.

      • MostlyBlindGamer@rblind.com
        link
        fedilink
        English
        arrow-up
        0
        ·
        25 days ago

        Incredible, I’m sure. Especially for people who weren’t playing on PC before - it generally stands up to Half-Life in a lot of ways, including the enemy movement and maybe even AI, but the cutscenes have that more traditional cinematic look. I love the constant immersion of Half-Life, but this feels like watching an awesome sci-fi action movie, like Aliens. There’s enough survival horror and cosmic horror vibes as well to keep you going.

        • Blackmist@feddit.uk
          link
          fedilink
          English
          arrow-up
          0
          ·
          25 days ago

          Consoles really didn’t have many good FPS until then. I’d say the Timesplitters series was a standout, as was Medal of Honor: Frontline.

          Both of those felt kind of on rails compared to Halo though. Wide open areas, three way battles, vehicles…

          • MostlyBlindGamer@rblind.com
            link
            fedilink
            English
            arrow-up
            0
            ·
            25 days ago

            Yeah, the vehicles and battlefield chaos are really well executed. It feels genuinely grandiose today, so it must have been mind blowing at the time. I can also tell the campaign is meant to teach you how to play multiplayer, which other games would go on to do in the years to come.

            There’s a lot of Battlefield 3 in there. Or the other way around, more appropriately.

  • AMillionMonkeys@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    25 days ago

    I’ve been replaying Pillars of Eternity II - in fact I have the tavern music stuck in my head right now. Mostly I just need some CRPG gameplay, so I’m not doing anything wildly different with my character this time around. Maybe I should do an evil run…
    Knowing how the ending works, I’m still not sure which faction to go with.

      • AMillionMonkeys@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        25 days ago

        The tone is much less dour than the first one, and I think it does a better job introducing the world. It’s still a lot to take in, but all of the text has links you can click on that explain anything you don’t recognize.

    • DrSteveBrule@mander.xyz
      link
      fedilink
      arrow-up
      0
      ·
      25 days ago

      I just started the first one, took me a few tries to really get into it but I’m enjoying it a lot now. I feel like it’s a little bit harder to get into all the lore compared to something like dragon age or elder scrolls. But the gameplay is amazing

      • AMillionMonkeys@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        25 days ago

        Yeah, my main complaint with PoE 1 is the way it bludgeons you with lore. The writers are so excited to show off this massive world they’ve invented, they just aren’t very artful about it.