I don’t consider my cake complete until there’s icing on it 😉
The point still stands, if you’ve already played the game and extra content is added that you might have enjoyed then you might be disappointed that you won’t get to enjoy that content. When you only have a few hours per week to play games you won’t go back if you have other games you want to try, but if you had known more content was coming you would have played something else in the meantime.
It’s extra subclasses. You wouldn’t have been able to play all the subclasses anyway without starting a new run and spending extra time, so your argument is dead in the water from the start. Not that it matters, because your argument would basically be ‘never buy an indie game until its creator is dead’ or ‘creators must never release new content for their games’. The Terraria and Stardew Valley crowd would love your take on this.
I think I’m part of the Terraria crowd (I play through it basically every time there’s a big content update, at least) and I think the patience argument has a lot of merit even with games like Terraria. If you were only going to play through Terraria once, waiting longer would mean you got to play through more content. For people with limited time to game, I think it makes a lot of sense to focus on games that have had more time to build up features so that they get a more complete experience.
So, 13 years down the road, it’s still too early to buy and play Terraria. Gotta wait till Redigit drops dead and hope nobody else picks up his mantle and releases more content for the game.
You know, there’s still new editions of Tetris coming out with twists…
I don’t consider my cake complete until there’s icing on it 😉
The point still stands, if you’ve already played the game and extra content is added that you might have enjoyed then you might be disappointed that you won’t get to enjoy that content. When you only have a few hours per week to play games you won’t go back if you have other games you want to try, but if you had known more content was coming you would have played something else in the meantime.
It’s extra subclasses. You wouldn’t have been able to play all the subclasses anyway without starting a new run and spending extra time, so your argument is dead in the water from the start. Not that it matters, because your argument would basically be ‘never buy an indie game until its creator is dead’ or ‘creators must never release new content for their games’. The Terraria and Stardew Valley crowd would love your take on this.
I think I’m part of the Terraria crowd (I play through it basically every time there’s a big content update, at least) and I think the patience argument has a lot of merit even with games like Terraria. If you were only going to play through Terraria once, waiting longer would mean you got to play through more content. For people with limited time to game, I think it makes a lot of sense to focus on games that have had more time to build up features so that they get a more complete experience.
So, 13 years down the road, it’s still too early to buy and play Terraria. Gotta wait till Redigit drops dead and hope nobody else picks up his mantle and releases more content for the game.
You know, there’s still new editions of Tetris coming out with twists…
This game is intentionally designed to not be 100%able. It contains “missable content” and is part of its style