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The storage requirements might be ever so slightly prohibitive.
The storage requirements might be ever so slightly prohibitive.
It’s not about being helpful in the sense of just answering the question at hand. If OP just wanted the question answered they can just Google it. Instead I wanted to offer an alternative, low risk solution.
While Ubisoft, EA and consorts can easily stomach some piracy and still crank out “AAA” titles in a 6-months interval, it hurts small studios relatively more. Buying and returning, on the other hand, offers a way to give feedback to the studio via the return reason and costs just as little as piracy.
I’m not saying it was always the case. Back when ads were just images hosted on the same machine as the rest of the page they were only annoying.
But nowadays even so-called acceptable ads are delivered by third-party servers. So suddenly you have to trust not only the operator of the page you’re visiting but also any advertising partners they use. And since all modern advertising uses a gazillion of metrics that necessitates JavaScript you end up executing code that neither you nor the page operator have any actual need for nor influence on, hoping that the ad network has some sort of vetting process so they don’t end up unwittingly delivering malware.
That’s a tall order in my opinion.
ProtonDB says it’s decent, the game is Steamdeck verified plus you can return it with under two hours playtime, so I’d just buy it.
Any upgrade path with a pirated version should be completely irrelevant.
All ads are a cybersecurity risk, not just the targeted ones. The targeted ones just offer new and exciting vectors.
Yea, that’s just plain stupid of them. I don’t know how they expected that to go over.
Oh yes, I bought that content, but sure, take it away. I totally understand that the licensing changed.
– No one, ever
Buy it. Larian is a small studio that put a lot of effort and love into that game. If you like what they do, support them. You can get it DRM free on GOG, so you get to actually own it.
To be fair, streaming was never buying. It was always paying entry to a library. If stuff gets removed from the library that’s the way it is.
That isn’t to say I don’t agree. Piracy is a service problem, as Gabe Newell so eloquently put it. Streaming started losing the moment it started splintering into cable networks.
But you’re running Debian, so it’ll be 2 years at least before you get it.
Memorisation isn’t the issue. I know their names and their relation to each other.
But unlike some birds I don’t simply see where North is.
I can make a rough estimate based on the position of the sun, if conditions allow.
But if I’m in the subway tunnels or just emerged I might as well spin in a circle and appoint a random direction North. It’s certainly not an intuition as it seems to be for some people.
The crontab starts Chrome in an environment without graphical frontend, so Chrome will refuse to start.
You’ll have to go through the DE’s autostart.
Play store is a shitshow. It’s so hard to spot the few actual gems in the absolute avalanche of ad-ridden asset flip time wasters that have the only goal of harvesting your data or running a monero miner in the background. The chances are better with paid games, but even then it’s hit-or-miss.
I gave up on mobile gaming long ago.
Imagine posting a screenshot of a gif.
That makes sense. I don’t mind then 😄
Never been a big fan of tags. I feel they don’t help discoverability, since I can just search for keywords and just add noise.
A post in a community called @knitting will probably have to do with, you guessed it, knitting. So why would I need a bot adding that tag in a comment?
Similarly, even if the particular project is seasonal or concerning some event, chances are the relevant terms will make it into the title or body of the post.
What else would you call someone virtually quoting “Mein Kampf?”
I can appreciate the rather low durability helping to stem the flood of trash weapons you inevitably gather.
But I also think we can agree that it can be frustrating to fight some strong enemy and be rewarded with a strong weapon, only for it to break after what feels like five hits.
But I admit that it’s a bit of a catch-22 the developer finds themselves in.
Weapon/tool durability is such an annoying mechanic in general. Curse Minecraft for starting that.
Edit: I get it, I get it. There were many games that did durability before Minecraft. Still don’t particularly like the mechanic
Programmer moment.
Yea, people mostly equate email to an electronic letter, but it’s more like an electronic postcard. Anyone handling it can simply read it.
So you’ll want encryption, too. So either you get everyone to use PGP/GPG or get them to use a privacy-by-default provider.
Good luck with the first option and I’m not sure how interoperable the various providers are, so in the worst case you’d have to rally everyone to the same provider.