Hmm, I didn’t think that out. Still better than hair though
Hmm, I didn’t think that out. Still better than hair though
Medusa. She makes me rock hard. Also, no hair in the shower drain is a nice bonus.
Curse your sudden but inevitable betrayal!
You are not the only one. The delay happens for me too, but only after using the app for quite a while. Force quitting and restarting fixes it.
Seems like this idea… backfired
You could store the matches in a
HashMap
as well, using someMatchId
type as the key, i.e.,HashMap<MatchId, Match>
. Then you can use that as the reference inplayers: HashMap<String, MatchID>
. Only downside is that you have to generate uniqueMatchId
s, e.g., by using some counter.