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Joined 1 year ago
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Cake day: June 1st, 2023

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  • I had a similar experience with one of the more recent NBA games.

    Like, shooting the ball was a whole process. First you initiate a gathering action or decide what kind of plant or pick you’re going to make, there’s a button for whether you jump or not, what kind of jump (fade away, in place, diving towards) and then timing for shot accuracy. God help you if you’re going for a dunk.

    Damn it all, what ever happened to one button for pass and the other for shoot!

    I’m out here doing advanced Street Fighter combos just to throw a damn ball. It’s easy as doing a tatsumaki super canceled into a neutral aerial shakunetsu hadoken. And that’s just one thing, every damn mechanic in the game felt like this.