minus-squaredungeonman@discuss.onlinetoPatient Gamers@sh.itjust.works•The story behind the Oblivion mod Terry Pratchett worked onlinkfedilinkarrow-up2·21 天前Rather brilliant I might say. I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures. linkfedilink
dungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 24 天前TIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comexternal-linkmessage-square34linkfedilinkarrow-up1181arrow-down142
arrow-up1139arrow-down1external-linkTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comdungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 24 天前message-square34linkfedilink
minus-squaredungeonman@discuss.onlinetoMemes@lemmy.ml•Notepad.exelinkfedilinkarrow-up2·1 个月前Huge chance. No question. linkfedilink
dungeonman@discuss.online to Game Development@programming.dev · 2 个月前The Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comexternal-linkmessage-square4linkfedilinkarrow-up138arrow-down12
arrow-up136arrow-down1external-linkThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comdungeonman@discuss.online to Game Development@programming.dev · 2 个月前message-square4linkfedilink
Rather brilliant I might say.
I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures.