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The pony question tells me he’s never encountered a child in the wild. You think a kid isn’t gonna correct you the second they know the difference?!
The pony question tells me he’s never encountered a child in the wild. You think a kid isn’t gonna correct you the second they know the difference?!
So does that compensate for all those pirated games that people actually do play?
Jupiter’s Legacy. Good call!
“Draw me like one of your French girls, you piece of shit.”
The safe word is “iceberg”.
Same here! Never heard those two, but I’m sure they’ll spread soon enough. Fuckletoes sounds great!
Possibly linked to the Faceless Eye trope. A fairly common symbol for angry omniscient but distant power, a la Sauron.
Happened a few times in China “hey this is your delivery man. Sorry, I clicked the button to reach my quota but I’m still on my way. I’ll be here in a few minutes though, don’t freak out ok?” Never would dream of complaining, they are so good.
Some people have no life outside of work. When you live in a country where you need several jobs to make rent and afford food, I’m guessing this is the standard.
“Hello IT, have you tried turning it off and on again?” pause “Is it plugged in?” pause “You’re welcome”
For most devs, it’s a Jenga tower. Only fancy algorithm devs get a nice Hanoi towers setup.
Which is fine since there is no such thing as Twitter anymore.
Anon is a racist asshole?
Pikachu_face.jpg
I wish long press would just show us a choice wheel, right thumbstick to pick my choice, done. Free the left and right foe other stuff.
I do appreciate your point of view. I just disagree about the “it’s been like this for ages and we’re used to it and it’s part of the difficulty”. Good UI should cause no friction.
I do agree a paused menu with quaffing health potions mid-strike is bullshit. But if things are gonna be real time (not even slow down while in menu wheel like many others) then there is no reason to stick with ancient traditions. It would be simple enough to have an item wheel instead.
As it is yeah, I do play with a handicap. It’s fine, I’ve beaten other games with similar issues (from my POV). I’m just super annoyed about subpar UX in software. I’ve seen too many in my career and too many people enduring bullshit UI… so it really rustles my jimmies when I see the same problems in games. You know, software that’s supposed to provide fun.
It’s really not an ER specific pet peeve of mine; I’ve endured shitty UI/UX for the last 37 years and so I’m a bit grumpy about it, is all.
As in “being between the Carribean and Sicilia”? :,D
Serial killer cut its victims one bit at a time while they sleep.
The problem is that the controls for anything other than the fighting are rather clunky. It’s not something specific to ER, but rather gamepad based games, for some reason. I’ve the same issue with Horizon Zero Dawn. In both games I play pretty much with the weapons, the healing and that’s about it because fuck all that shit about cycling through options in the middle of a fight.
For some reason it reminds me of When Sysadmins Ruled The Earth, a short story about sysadmins dealing with the apocalypse.
You would be amazed!
I feel this in my bones. As an OG dev, I had this incredible urge to smack people when I was working for my last job and I saw the API specs with everything being sent as strings through JSON. Boolean? Sure, let’s use a string. Integers? Sure we’ll do conversion in our code, that’ll be more efficient… So fucking infuriating. Oh and don’t get me started on JsonSchema T_T