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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • There was recently a story of someone whose kid died of measles, but they were still anti-vax in the interviews afterwards.

    There are two main ways people change their mind. One is in-group pressure. If your friends and trusted people are telling you a thing, you’ll probably believe it. None of us are immune to this. Who you consider part of your in-group varies- some people fall for celebrity endorsements more than others, or view bad sources like Fox News as trustworthy.

    The other thing that can change people’s minds is trauma. If you’ve been an anti-climate-change guy and your house gets destroyed by a freak super hurricane, you might reevaluate. Maybe. Of if a big KKK guy gets hit by a car and left a dead, and a black guy saves your life, they might reevaluate.

    But there’s no guarantee.





  • That is cool, yeah. I had all my neat-but-heavy equipment on display in the fighter’s guild in Morrowind, and they never disappeared.

    Though I think Larian’s games can also do that. Speaking somewhat naively because I’ve never worked on video games, it doesn’t sound that hard to persist the state of items in a region if you’re already loading a bunch of stuff.

    It also highlights a bit of bethesda jank- an NPC will have a totally sincere, heartfelt, conversation with you while surrounded by 300 wheels of cheese, and not remark upon the cheese at all. To be fair, I don’t think anyone else has NPCs that react to the environment believably, either.



  • I was thinking the other day that none of Bethesda’s games are actually entirely good. They can be fun, but they’re also all kind of bad. Fun and good are two different measurements.

    Like, they all have a bad system of tracking health and damage. In like all of them, from Morrowind to fallout4, you get the situation where you hit a naked bandit square in the face with a sledgehammer and he doesn’t really react. He’s level 30 and you’re level 10, so it doesn’t count.

    They all do stealth kind of badly. Kill a dude, his buddy yells and then a minute later goes back to idly standing there over the corpse. It’s been more than 20 years and there’s been like no innovation from Bethesda on this.

    The engine they’ve been using is bad. It feels like 2002. Can’t climb over waist high barriers. Projectiles get stuck on invisible walls because the textures and hit boxes don’t align. Can’t dodge or lean or even really duck. Lots of loading transitions, still. Also fuck off with these hacking and lockpicking mini games. Either make it a player skill check or a character skill check. Both is the worst.

    I want a different company to make a fallout game. Larian I’m sure would knock it out of the park. Rockstar would probably make something more “cinematic” than my taste but undeniably good. Even Ubisoft would probably make a solid wasteland to explore. (Yes yes, everyone likes to make fun of Ubisoft and the map full of markers. But be honest: that’s what a lot of fallout3 and 4 are. Going to map markers to collect duct tape. Except when you actually get there in a Bethesda game, the movement and combat sucks)








  • Aside from that, there are a distressing amount of people who think violence is never okay. And by violence I mean direct, immediate, violence. Denying someone health care for profit is cool. Telling someone to work an extra unpaid hour or they’ll be fired, and risk eviction and starvation, that’s fine. But the idea of taking an ultra wealthy man’s blood soaked money by force? Fetch the pearls and smelling salts, it’s pearl clutching and fainting time.

    Yes, yes, non-violent protest is allegedly more effective*, but I’m not going to be mad if some rich asshole gets his skull cracked.

    * but like is it though? we still have a capitalist hellscape