Old school RPG guy, 59, in Florida US. Traveller, Hero, Cyberpunk, Action! System, and about a hundred others.

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Joined 5 months ago
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Cake day: January 31st, 2025

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  • Just a few ideas. First of all, I think using Pirates of Drinax is an excellent idea because it’s a great sandbox. Second, I think it’s a great opportunity to collaboratively run your game between the three of you. You can say, “I want to do this.” One of your friends can say, “I want to do that,” and somebody else can say, “I want to do that.” Using those three things, you can build a concept. I’m really interested to hear regular updates, Maybe even a blog that each of you writes an entry into in sequence; so you write the first, the second person writes the second, the third person writes the third, so that we can really get a multiple perspective view of what’s going on and how it works. Also consider documenting by either audio recording or YouTube video or something so that you guys can reference it when you’re in the next session. Definitely record keeping is gonna be a big part of this.


  • Ross Winn@ttrpg.networkOPMtoTraveller@ttrpg.networkconversation
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    9 days ago

    Well, to start out with, Traveler was the second game I ever played in 1977, just a few weeks after I started playing Dungeons & Dragons. I think the pulpy goodness and the references to the Age of Sail give a really great roleplaying environment. Traveller really created the concept of the big story arc within the game, and the lifepath system. Both really give you a lot of information that you can use to create a fun character. Combat is pretty deadly and I think that helps encourage role-playing. There are some anachronisms and things that don’t really make sense in a modern context. However, I think you can really leave those if the rest of this setting makes sense to you.