This has happened to me a few times. One I remember was the game Alchemist, where I just sat there confused as hell for 4 and a half hours while three guys were all talking about strategies. Tonight it was Terraforming Mars, where I was told it would be a 3 hour game, but by hour 4 we were halfway done. This time I said “it’s 11pm, I have work in the morning, this will be my last hand” and the host got very passive aggressive with me. I just don’t know what to do in these situations.

^Also is there a word for this? My girlfriend said I was “held game hostage” but I don’t see that used in my searches.^

  • lightnsfw@reddthat.com
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    3 months ago

    Games usually say how long they take on the box. If it’s too long just decline. If it goes over that usually in my experience it’s because people are fucking around and making it take longer than it should instead of focusing on the game. Which is even more rude than leaving if it gets too late.

    • Don_alForno@feddit.de
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      3 months ago

      In my experience, game time estimates on boxes are similar to gas consumption of a car given by the manufacturer. Multiply by at least 1.5.

      • ryathal@sh.itjust.works
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        3 months ago

        Also double that number if anyone is learning the game. Then if the box lists a per player time of 90 minutes or higher add another half hour per player.

    • Voroxpete@sh.itjust.works
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      3 months ago

      I say this as someone who’s a fan of big, complicated, hours long games; 90% of the time, the numbers listed on the box are a total fucking lie.

      OK, to be more precise, they typically measure how long the designers - who know every rule, never deliberate over what action to take, always pass priority when they’re done, and never stop to grab a glass of water - think the game should take. And probably don’t include set up time.

    • wahming@monyet.cc
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      3 months ago

      If it goes over that usually in my experience it’s because people are fucking around and making it take longer than it should instead of focusing on the game

      YMMV. In my experience 90% of game time estimates on the box are utter nonsense.

  • WeeSheep@lemmy.world
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    3 months ago

    I’d start asking questions about what kind of games I’m invited to. Ask more questions about what you are getting yourself into, before committing.

  • Tar_Alcaran@sh.itjust.works
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    3 months ago

    I loathe Terraforming Mars, because you can’t ease into it. You start at full speed and if you don’t know what you’re doing at the start, you’re already fucked. The problem is, you don’t know that, so it’s one of those where you to royally fuck up twice, before you can play a good game.

    You can’t just go “well, I’m the tree-planting guys, I should probably focus on planting trees”, because the game doesn’t reward some things at all. There are straight up worse choices.

    I spent a weekend learning a boardgame, only to find out it kinda sucks.

    • ryathal@sh.itjust.works
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      3 months ago

      I partially agree with you. I like playing the game, but it does have some problems. The biggest thing is that you can fairly easily get screwed on cards and have no real options. There’s also a common occurrence that one player will be put into an unwinnable position every game. The other problem is the expansions make the game worse and significantly longer, if you happen to be the player that gets screwed it’s just more waiting to lose.

  • Glowstick@lemmy.world
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    3 months ago

    I’m thinking it would be helpful to explicitly state your boundaries before even agreeing to play the game. Something like this:

    “There are some board games i like and some i don’t. I’d be glad to give it a try if you’re ok with me deciding I don’t like it after 10 minutes and dropping out. Also i don’t enjoy playing board games that take longer than an hour to finish, so I’d be happy to play as long as you’re cool with me dropping out of the game if it goes on longer than an hour.”

    If you explain clear boundaries to them before starting play then they know what to expect when those boundaries are reached

  • Rayspekt@lemmy.world
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    3 months ago

    I would have needed the answer to this question back when my friends invited me to play twilight empire.

    We started at 10 am and finished at 11 pm ffs.

    • Tolookah@discuss.tchncs.de
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      3 months ago

      Games like that are why I own a board game table. We know we only have 2-3 hours a night, but if we want to play a long long game, it gets packed up underneath the topper. We used to be the ones with a hard stop time, I’m grateful our friends stuck with us through it.

      These days I’ll sometimes take a few days to play a game of ticket to ride, in one hour spurts.

  • Habahnow@sh.itjust.works
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    3 months ago

    So the people teaching the game with you should make sure everyone is aware of the game time and expectations, first of all. I love board games, but would be a bit irritated if someone expected me to play Terra Mystica at a moments notice. The only exception that comes to mind is if they’re cool with ending it early because I wouldn’t be able to play the whole time.

    Since your friends don’t seem very responsible, you have to do more legwork. I would ask which game is being played, and what the expected game time is. In addition, let them know your time limitations and that you’ll have to leave by a specific time whether your finished or not. This may lead to less invitations (“lets start a game of Twilight Imperium 3 at 830 Pm on a Tuesday night! but lets not invite Meep_Launcher because he’ll leave the game early”) but at least everyone will be aware of the situation before hand.

    Ideally, your friends will work around the person with the most restrictive schedule, “only 2 hours? lets play some love letter, DND Inn fighting game, and Port Royale”. If they really want to play Monopoly, you can suggest a better time when you would be interested in playing where you’d have sufficient time to finish the game.

  • EvilCartyen@feddit.dk
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    3 months ago

    Ask what game you’re going to play and read about the game? Learn the rules in advance?

  • kakes@sh.itjust.works
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    3 months ago

    Not sure I have an answer, but my group has an understanding that we’re all adults, and if someone needs to leave early or whatever, that’s totally cool. I have one friend that I don’t think has ever actually finished a game of MtG Commander lol.

  • Rentlar@lemmy.ca
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    3 months ago

    Learning a board game if no one’s played it before can easily takes an hour and sometimes more in addition to the suggested play time, to figure out the set up and fully read and understand the rules.

    I don’t know what kind of friends would be upset at you being tired. The only time I might be annoyed is if you continually overcommit (ask to play a game you know takes all night then leave early).

    I suggest you tell your friends whenabouts you need to leave, at the start and/or the middle of your hangout so they can set their expectations accordingly.

    If the Alchemist game you think you would enjoy if you just weren’t confused by the gameplay, have someone walk you through it, looking at your hand/pieces and tell you what to play and why for a round. I think part of the issue is that you need to communicate early and clearly so that you don’t have to suffer in silence. A board game hangout shouldn’t be something you dread; if it is then do something else. If it’s that the game just isn’t sparking your interest, 5-10 minutes into the rules you can stop and tell them that this doesn’t feel interesting.

  • jet@hackertalks.com
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    3 months ago

    Make your time limits know ahead of time. Focus on the socialization with your friends rather then the game itself.

    People can get annoyed if you dip early for the same reason you stated. You got quorum, you spent hours learning and playing the game. And you don’t even get to finish it.

    If your game group suffers from analysis paralysis suggest setting a timer for each turn to keep the game moving.

  • Zacryon@feddit.de
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    3 months ago

    Open and honest communication. Just say that you’re not interested in the game.

    If the host gets passive-aggressive you could try to talk civilised about that. In case they don’t show the necessary understanding or are difficult to talk to, they might be not be the kind of acquaintance you would like to keep.

    • wahming@monyet.cc
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      3 months ago

      To clarify, say that BEFORE starting the game. If we’re 3 hours into a 4 hour game and you bail because you’re not interested, depending on how it affects the game lots of people would get pretty pissy.

      • renard_roux@beehaw.org
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        3 months ago

        Had the exact opposite happen once — playing Risk with a group of friends, one guy ends up completely dominating the board. Almost everyone is out, just him and one other person left.

        Everyone wants to either start a new game or go to a pub, but he still hasn’t won. We ask him several times if he’s accomplished his goal yet; he hasn’t.

        He drags the game out by an additional 3 hours, and finally wins. Turns out he had won some 4 hours earlier, and “forgot” or “misunderstood” his objective. In reality, assholes just wanted to try to take over the whole world, and thought we wouldn’t insist on seeing the objective card afterwards.

        We banned him from participating in any and all games. For life. This was some 25 years ago. I haven’t seen him for 10+ years, but to the best of my knowledge, nobody from that particular friend group (around 12 people) ever let him participate in any games again.

  • themoonisacheese@sh.itjust.works
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    3 months ago

    I’m regularly your friend that plays long as fuck games, but I always make sure that anyone I invite for these long games is acutely aware that they’re in this for 4 hours and if that’s not ok with them to tell me and we’ll play something else. I kind of get the annoyance you host had when you abandoned the game midway, but it’s really on them to manage expectations, especially when playing with adults with obligations. It is also up to them to figure out that when you explain a new game, it’s going to take longer to play.

    So really no fault of your own, and definitely don’t apologize for having work in the morning, but it seems your friend is not that good at managing expectations and that means you’ll have to do it yourself. Ask ik advance what game you’ll be playing and watch a review or video of it (you can also watch a live game on Board Game Arena), and yeah you’ll probably miss out on some great games that look bad from the outside but if not spending 4 hours playing a game you don’t enjoy is more desirable to you then that’s it.

    You could also, of course, try communicating with your friend about your grievances. I don’t know what good will come out of that discussion but I don’t think it can be that bad.

    • Ultragigagigantic@lemmy.world
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      3 months ago

      The problem here is this friend communicated it was a 4 hour game but it’s actually 8 hours.

      It’s so unreasonable to just expect people to stay longer then what everyone agreed upon

    • Ultragigagigantic@lemmy.world
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      3 months ago

      That’s the point. Natural end stage of capitalism sucks.

      Don’t forget to tip your landed lord during your next monthly tribute!

  • zarkanian@sh.itjust.works
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    3 months ago

    This is why I always do research on the game before playing it. Optimally, I’ll download and read the rulebook, but “let’s play” videos work in a pinch. (Or if the rulebook is a bit obtuse.)

    Of course, if you don’t know what you’re playing beforehand, then it’s up to the host(s) to teach you, and it all depends upon how good they are at teaching (and how good you are at paying attention). These situations are obviously much more dodgy, so I try to at least peruse the rulebook a bit and keep it nearby during the game so that I can look up rules during other players’ turns.

    Finally, it does get easier. It does take time and energy to learn these more complex games, but the payoff is more interesting and satisfying game experiences. Every time you play, you learn a little more. Of course, if you aren’t getting any enjoyment out of it at all, you might want to stick with lighter games.