I keep reading over various internets communities, how being a GM is hard, how player are ungrateful spoiled kids, and how much GM struggles.

So which games have tools/mechanics to ease the GM job, and which are these.

For this discussion I would focus on the game itself, rather than on method used by groups.

Even though I feel like I know some answers, judging how active the community is at the moment, I try to open that thread and may-be a few others to keep the /c/ alive

    • jjjalljs@ttrpg.network
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      11 months ago

      They split. It’s confusing. I don’t know the details.

      In the 90s there was Masquerade. That was the world of darkness.

      In the early 2000s they did a reboot. That was Vampire: the requiem. That was called nwod (new world of darkness)

      Then I don’t know what happened. The old games got new editions or something, but so did the new games. So there’s a vampire: the requiem 2nd edition. That’s called Chronicles of Darkness. CofD. But there’s also new vampire the masquerade games.

      It’s confusing. I should probably just look it up. I’m slightly salty about it because I liked the reboot stuff better.