• Tolstoy@lemmy.world
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    6 months ago

    Haven’t played Manor lords yet but through all the games, Foundation checked all the right boxes for me. Definitely worth a look

    • Ashtear@lemm.ee
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      6 months ago

      I think I need to check Nebuchadnezzar out.

      Emperor: Rise of the Middle Kingdom is still my favorite in this genre by a mile. Dripping with cultural flavor, and there was really something about monument building in all of the games in this series.

    • harrys_balzac@lemmy.dbzer0.com
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      6 months ago

      I can’t believe I forgot Caesar and Pharaoh. I played the f out of those when I was a PC only player. I sucked at them but loved them.

  • SolOrion@sh.itjust.works
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    6 months ago

    I’m really very much not a City builder guy so grain of salt here: I really enjoyed Banished.

    I dislike the scale of other games- in stuff like Cities Skylines I tend to get overwhelmed by how much is going on and everything I need to make work together. So I guess it makes sense that I prefer a village builder over a city builder lol

    • B0NK3RS@lemmy.world
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      6 months ago

      I’m the same way with games that just get overwhelming and I loose interest.

      Ostriv is another game like Banished where it is smaller scale so you might like that too.

  • OofN@lemmy.world
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    6 months ago

    Against the Storm is my favorite one. It gives me my favorite part of city building: the early/mid game.

    • Albbi@lemmy.ca
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      6 months ago

      I’ve been playing this as well and really enjoying it. Now I need a similar game that does early game Civilization.

        • Albbi@lemmy.ca
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          6 months ago

          Haha, turn based. I love the early game, with the exploration and determining what your civ will be like The late game can be tedious.

  • dustyData@lemmy.world
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    6 months ago

    Ostriv, it is made by a single Ukrainian developer. Been working on it since before the war. Nothing brings about as much of a sense of tranquility and peace. Just you and your slowly growing and living XVIII c. village.

  • folshost@lemmy.world
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    6 months ago

    I’ve been playing not much else than city builders in the past year or two, for some reason.

    Surviving Mars is good imo, and so is Frostpunk, but both involved a decent bit of trial and error to figure out. For Frostpunk that ended up being a strength, but not sure if I’d have just done a tutorial for Surviving Mars if I would have had fewer problems.

    I have like 400 hours in Satisfactory, some people consider it a city builder, I guess for resource management reasons. But there aren’t cute little people to watch so I don’t know about that, haha. Fun though.

    Kingdoms and Castles is a very cute game, but probably too easy. Still, very relaxing to play which is nice.

    I also enjoyed Jurassic World Evolution, driving the jeep through the park you’ve built is very fun.

    For the past few months I’ve been playing tons of Oxygen Not Included. It’s really fun, but tricky, and the simulation differs from how actual physics works enough that some mechanics are unintuitive for me. It’s a game that I had to figure out a specific reason to keep playing though, as once you get the main problems fixed you’re arguably “done”, but it’s not all that hard to get a self-sustaining colony.

    I tried Rimworld, and found it a very weirdly unsatisfying game. Imo it’s too slow and tedious to be good as a “story generator” but the problems you face are also too banal but also devastating for it to be a good city builder. I’m guessing a lot of people would hate me for saying I actually prefer Stranded: Alien Dawn to Rimworld, even though it’s just a 3d copy. But Stranded Alien Dawn is more fun to watch your people do stuff and I enjoy being able to build 3d houses too. It’s almost more like The Sims.

    I also briefly tried Against the Storm, but I dunno, it didn’t really grab me. Seemed really slow.

    Timberborn is a fantastic game, and everyone should play it. Just fantastic. I started before the badwater update and I think there’s merits to either mode, so if you wanna play safer, you can turn off badwater for a game and it’s still super solid.

    I just bought Manor Lords, but I’m gonna wait till it gets updated more before I crack it open. My ONI world has a lot of work still.

    Also, like everyone else says, Banished is great (though the UI leaves something to be desired, but it’s also a custom game engine from the one dev) and Cities Skylines is good too. Haven’t tried CS 2.

    I also really wanna try Captains of Industry, but I’ve gotta pace myself

    • tal@lemmy.today
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      6 months ago

      but the problems you face are also too banal but also devastating for it to be a good city builder.

      You do spend more time being reactive to problems the game throws at you, but I’d note that you have a lot of ability to adjust that when starting the world in selecting a storyteller and difficulty level.

    • Gekkonen@sopuli.xyz
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      6 months ago

      Thank you for your informative comment. I know I’m almost a month late, but I’m about to start my vacation and needed a nice city building game to try.

    • 9bananas@lemmy.world
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      6 months ago

      re: rimworld

      it’s really important to read the messages and the little bits (like the logs when a social fight occurs) to really get immersed in the story!

      might be worth watching some YouTubers playing to see what i mean!

      hazzor usually does a good job of getting into the story, so does ambiguousAmphibian

      but as the others said: if it’s really not for you, then it’s just not for you!

      • folshost@lemmy.world
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        6 months ago

        I will say, the couple times my colonists got into nearly deadly altercations due to one of them being a pyschopath and going around starting fights was actually interesting. But that kind of conflict was much less frequent than 80% of my pawns being in the hospital due to an attack from neighboring clans

    • Ashyr@sh.itjust.works
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      6 months ago

      I’m a huge RimWorld fan, I’m curious, did you use the fast forward button? If you stay on regular speed, it can really drag. I believe many players just leave it on 3x speed and pause when an emergency arrives.

      Your opinion is valid regardless, I just find significant overlap in our preferences, so this surprises me.

      • folshost@lemmy.world
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        6 months ago

        Yeah, I was playing on 3x for most of the time. I know, I was surprised that I didn’t really seem to get it

        • tal@lemmy.today
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          6 months ago

          I kind of wish that it’d support higher simulation rates and try to multithread at least some of the stuff (like, maybe they can have the pathfinding or temperature propagation span multiple cores or something, which has historically been a drag).

    • Ashtear@lemm.ee
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      6 months ago

      Last time I dipped into Oxygen Not Included, the rocket program was enough to get me to push past self-sustenance. Unfortunately in the end, getting the details of the program right just annoyed me. I don’t know if it’s me or if the game’s just not set up well to handle large-scale construction. Building fuel production ended up being more fun than actually building the rocket silos.

  • jet@hackertalks.com
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    6 months ago

    skylines 1, factorio (its not quite a city builder but close enough), oxygen not included, sim tower (the elevator simulator)

      • tal@lemmy.today
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        6 months ago

        I went looking to see if there were subsequent clones in the “Sim Tower” at one point, and was kind of surprised that it didn’t really take off after the Yoot Tower sequel.

    • Weirdfish@lemmy.world
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      6 months ago

      I just found out last week factorio is on a system that I own. Turns out there was a major addiction missing in my life.

      As a programmer, I knew I would enjoy it. What I didn’t realise was that in just a week it would literally make me better at my job.

      I’m playing the game, and solving problems for work, I’m working, and solving problems in the game, in a huge feedback loop.

      Can a video game make you better person? I’m not sure, but if they can, this and Kerbal Space Program are the ones to do it.

  • Tomato666@lemmy.sdf.org
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    6 months ago

    songs of syx deserves a mention. You get people to watch too. It seems quite fun, but I’ve only played it for 10h so far.

    Factorio without a doubt, but I’m not sure it’s really a city I built more of a satellite factory vibe.

  • jaycifer@lemmy.world
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    6 months ago

    I agree with most of the suggestions here, and I’ll also throw out Tropico 6. It’s one of the few coty builders outside of Frostpunk where the soundtrack actively pulls me into the experience. It’s also fun building up an island balancing between investing in economic growth, citizen happiness to get reelected, or military/oppression methods so you don’t have to get elected.

    • donio@lemmy.world
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      6 months ago

      Anno 1800

      I’ve been eyeing the boardgame version which is also highly regarded. I guess will have to look into the original too. Always fun when hobbies intersect.

  • B0NK3RS@lemmy.world
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    6 months ago
    • Ostriv
    • Banished
    • Surving the Aftermath
    • Frostpunk
    • Planetbase

    Smaller scale than Cities Skylines and also have other gameplay mechanics but that’s how I like it.

    • tal@lemmy.today
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      6 months ago

      I was disappointed by Frostpunk. It checks a ton of boxes that should make me like the thing, but I just did not like the game that much in practice.

      I dunno, just felt like it was too much on rails, more-restricted in layout than something like a typical Sim City-ish game.

      Like, I felt less like I was just experimenting with how a lot of levers interact, as I do in a typical city-builder, and more like I’m just sussing out the right order of levers to pull.